Thursday, 12 November 2015

Birds

As from feedback I have put some birds into my scene to try and get the sense of scale across to the audience, here shows the base model that I will use. I have kept the poly count as low as possible as the model will be seen from very far distance, at the moment I have put them in just a quick particle effect format so that I can get the gist of how they will move through the scene but for the final cinematic I will make them into a blueprint which will drive their movement in more accurately.


No comments:

Post a Comment